The three categories I got, was technologies, mechanical/engineering, restaurant/hotel work. I think 90% of this is accurate. I am inspiring to be a professional videographer so that relates to the technologie. Also I do enjoy building stuff so engineering would be good for me. Also I enjoy being my own boss and owning a business so hotel work will be interesting.
The expectations is to shadow a person that has a job that interest me. You must take pictures to show you were actual at the location. During the process you must act in a professional manner. I hope to get a lot of knowledge and get me a step further in my dream to be a videographer. I am a little afraid of picking a place I will dislike when I get there.
In this project, this was the biggest project of the year, it included three geometry topics, congruence rigid motion, symmetry and computer science. Also, the goals was to transform in the space land, the students will also be working withe StarLogo TNG to program kaleidoscopes with parts that move. StarLogo is an application that allows you to graph and use computer programming simply.
To reach benchmark 7, it took lots of work and was very time consuming. It started by creating a simple drawing of a benchmark, then to get used to StarLogo by creating x and y lines. Then working our way up we made simple shapes such as triangles and circles. After that, we started to create the actual kaleidoscope, by starting simple and making one part of it in one quadrant. Then finishing with creating the final kaleidoscope.
Symmetry is when everything is exactly facing or reflection each other. In our kaleidoscopes, each quadrant had very similar parts but then you have to realize when something is reflecting it's going in the opposite direction. So when one agent is going left on the screen, in the next quadrant the other agent is going right on the screen. Rigid motion is translation across a plane. Circles are an example of Rotation, reflection is when you mirror an image across a line. All the points hace equal distance across the line. Translation is when the the figure stays the same but the x and y coordinates change.
I faced many problems, the biggest one was when you would setup and hit run and it would work. Then you would come back a few minutes later and then do it and again and it wouldn't work. I would have to go through the programming blocks and fix them. Timing my benchmarks was also another problem I had. I almost was rushed on every benchmark. I would have to work hard every class and get as much as I can done. One big success I had was when I finished benchmark 7, it was a simple plain benchmark that looked like everyone else but then I found the random color and it made it look so much better. I thought since I finished this project by the due date and I really liked my finished product is the best feeling ever. Whats a better feeling then completing a cool project.
To reach benchmark 7, it took lots of work and was very time consuming. It started by creating a simple drawing of a benchmark, then to get used to StarLogo by creating x and y lines. Then working our way up we made simple shapes such as triangles and circles. After that, we started to create the actual kaleidoscope, by starting simple and making one part of it in one quadrant. Then finishing with creating the final kaleidoscope.
Symmetry is when everything is exactly facing or reflection each other. In our kaleidoscopes, each quadrant had very similar parts but then you have to realize when something is reflecting it's going in the opposite direction. So when one agent is going left on the screen, in the next quadrant the other agent is going right on the screen. Rigid motion is translation across a plane. Circles are an example of Rotation, reflection is when you mirror an image across a line. All the points hace equal distance across the line. Translation is when the the figure stays the same but the x and y coordinates change.
I faced many problems, the biggest one was when you would setup and hit run and it would work. Then you would come back a few minutes later and then do it and again and it wouldn't work. I would have to go through the programming blocks and fix them. Timing my benchmarks was also another problem I had. I almost was rushed on every benchmark. I would have to work hard every class and get as much as I can done. One big success I had was when I finished benchmark 7, it was a simple plain benchmark that looked like everyone else but then I found the random color and it made it look so much better. I thought since I finished this project by the due date and I really liked my finished product is the best feeling ever. Whats a better feeling then completing a cool project.